1. jamesmcm.github.io

    An introduction to Data Oriented Design with Rust 2020-07-25. In the post we will investigate the main concepts of Data-oriented Design using Rust. ... Data-oriented design is an approach to optimising programs by carefully considering the memory layout of data structures, and their implications for auto-vectorisation and use of the CPU cache. ...
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  3. news.ycombinator.com

    An Introduction to Data Oriented Design with Rust (jamesmcm.github.io) 430 points by ... data-oriented design might lead you to convert an array-of-structures into a structure-of-arrays or avoid branching on a hot path but those patterns are not themselves DOD. ... that we're seeing Data-Oriented-Design becoming popular in C++ and Rust while ...
  4. On the other hand, this may be unpopular, I find the concept of Data Oriented Design ridiculous. You might as well call this Optimization Oriented Design or Modern CPU Architecture Oriented Design. This is essentially just leaking processor design into all of your code. And don't get me wrong! You may have to do that!
  5. Adventures in data-oriented design - Part 4: Skinning it to 11 (2013) - Stefan Reinalter; An introduction to Data Oriented Design with Rust; Allocation Adventures 1: The DataComponent (2015) - Niklas Frykholm; Allocation Adventures 2: Arrays of Arrays (2015) - Niklas Frykholm; An Example in Data-Oriented Design: Sound Parameters (2011 ...
  6. doc.rust-lang.org

    Crates - A crate is a compilation unit in Rust. Learn to create a library. Cargo - Go through some basic features of the official Rust package management tool. Attributes - An attribute is metadata applied to some module, crate or item. Generics - Learn about writing a function or data type which can work for multiple types of arguments.
  7. Adventures in data-oriented design - Part 4: Skinning it to 11 (2013) - Stefan Reinalter; An introduction to Data Oriented Design with Rust; Allocation Adventures 1: The DataComponent (2015) - Niklas Frykholm; Allocation Adventures 2: Arrays of Arrays (2015) - Niklas Frykholm; An Example in Data-Oriented Design: Sound Parameters (2011 ...
  8. stackoverflow.com

    In game engine development we usually use a data oriented design for optimal memory and computation performance. Let's take particle system as an example. In a particle system, we have a lot of particles, and each particle may have several attributes such as positions, velocities, etc. A typical implementation in C++ would be like this:
  9. pub.towardsai.net

    Aug 23, 2024Known for its exceptional performance and minimal computational overhead, Rust is emerging as a vital asset in data engineering. A special shoutout to Karim Jedda and datawithrust for providing such an excellent starting point in this exploration. In this blog, we'll delve into how Rust is revolutionizing data engineering with its unmatched efficiency and resourcefulness.
  10. I'm eager to dive into the world of Data-Oriented Design (DOD) programming and I'm seeking your recommendations for the best books and resources on this topic. I have already watched Andrew talk and the one at 2014 cppcon, which I found to be a very good introduction to the philosophical aspects of DOD, backed up by practical examples.
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